Thursday, September 30, 2010

My final pitch has been molded into a one frame render.

My final pitch has been molded into a one frame render.

so.... by next friday, the 15th, I plan to have everything blocked out atleast. 
the next week, all of the details, including normal, displacement, and spec maps should be done.  (i'm going to kill myself)
the following week, Rock Band 3 comes out so therefore I will probably take a two day break and then work double time(sorry Darrel). At the end of this week, all lights should be in place.
then the first week of november, I'm going to fix everything that needs to be fixed with the textures and put in the water and try to get a matte painting done, or enlist the help of a painter.  We'll see.  and of course the week after that is crunch time, so I'll be working to do some awesome rendering and packaging.

Now of course these deadlines probably wont be followed perfectly and that's why the crunch time week is so free because, lets face it, I'll need it!!!

Friday, September 24, 2010

post 4

my character ideas were shot down so I'm doing a scene based on the count of monte christo.  I'm going to pitch a diorama of the Chateau d'If .  http://upload.wikimedia.org/wikipedia/commons/4/47/Chateau_d%27If_-_1641.PNG

Thursday, September 16, 2010

Day 2

Ok well we presented our three ideas and past projects.  I feel like I didn't really have the time to do everything he wanted us to do but hay, it's done.  So I'm doing a little mini environment to showcase my lighting and texturing through an environment.  I'm really inspired by The Count of Monte Cristo, since I'm re-reading it.  Maybe I'll do the Chateau d'If or The Isle of Elba.  I could do a little Napolean over winter break and hide him in it :)  We'll see.  Anyways, I can use my pictures from Fort Pulaski and Castillio de San Marco for textures of d'If if I choose that.  I'll probably do the Isle of Elba so that I can have nature contrast with the large coquina wall structures.
Here's some pictures of these places.  Keep in mind, Elba was far less populated then so I wouldn't have all of those buildings with the smooth walls.  It would just be Porto Ferrajo.
http://lh6.ggpht.com/_QNKa6eyFpTo/RwziW5beAdI/AAAAAAAAAHY/klHvFBCXqK4/DSCF0801.jpg
http://mobysnewt.com/Home%20Page/Design/Porto%20Ferrajo%20Frejus%20--%20proof%20engraving.jpg

Tuesday, September 14, 2010

Day 1

Wow, so the quarter is starting now.  I'm pretty excited to improve my skills.  I really want to work hard and produce highly professional work. So far I'm thinking about doing a realistic character, a monster and an abstract character with completely painted textures.  I really need to get a new camera.  I could just get jess to help me take pictures of textures because I need a new HD texture library.  I used to not use picture textures, and I would paint everything and create realistic textures from scratch, but I know that it's quicker and acceptable to do it with pictures.  I don't quite know how fast it is supposed to take me to texture a model. That's something I need to find out. 

I also need to work on lighting and rendering.  I don't really know what else to say so....



Love and Peace people!